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	<title>Game Research - The art, business, and science of video games &#187; Columns</title>
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	<description>The art, business, and science of video games</description>
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		<title>Columns</title>
		<description><![CDATA[Columns are informal, personal takes on video game issues.

Art, science, and business of computer games 
Cry Freedom 
Digital Healing 
Serious Games for a global market place 
Stories from the Sandbox 
The EU Commission starts the game 
The future is now - The art, science, and business of computer games 
The Game on conference and the [...]]]></description>
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