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	<title>Game Research - The art, business, and science of video games &#187; Review of James Paul Gee&#8217;s What Video Games Have to Teach Us About Learning and Literacy</title>
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		<title>Review of James Paul Gee&#8217;s What Video Games Have to Teach Us About Learning and Literacy</title>
		<description><![CDATA[Reviewed by Simon Egenfeldt-Nielsen
Author: James Paul Gee
Title: What Video Games Have to Teach Us About Learning and Literacy. Palgrave Macmillan, 2003.
ISBN: 1403961697
Price: $18.87
Pages: 225
I have been looking forward to this book, as I believe we need an introductory book for computer games and learning with a solid grounding in scientific literature. Although the earlier book [...]]]></description>
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