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	<title>Game Research - The art, business, and science of video games &#187; Making Sense of Software: Computer Games as Interactive Textuality</title>
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		<title>Making Sense of Software: Computer Games as Interactive Textuality</title>
		<description><![CDATA[By Ted Friedman
When does a game cease to be a game? Is it when the computer feels like an organic extension of your consciousness or when you may feel like an extension of the computer itself? This paper explores SimCity and its significance as a simulator not only of reality but consciousness.
Computer gaming is essentially [...]]]></description>
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