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	<title>Game Research - The art, business, and science of video games &#187; Brave new entertainment business grows up</title>
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	<description>The art, business, and science of video games</description>
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		<title>Brave new entertainment business grows up</title>
		<description><![CDATA[By Simon Egenfeldt-Nielsen
(Psychologist, Ph.d. scholar)
The entertainment business as such has the opportunity to acquire new revenue through cooperation with the game industry. And the game industry itself is impatient to expand its business area. Especially the new possibilities to expand across different platforms and using each media type differently for creating one unified experience are [...]]]></description>
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